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Lewis Lancaster, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a black cloak and cross-gartered tan stockings, and his gloved hand is found clutching a shortbow. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Lewis Lancaster, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 6 (-2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in white turtlenecks beneath a grey coat with white slacks. His moppish silver hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Robert studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Robert Clare, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and he wants to get laid

Ideals: Justice. Bonds: Attractive, Has a crush, Religious, Nature. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Blyth, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His black hair and beard is wavy and long. His eyes are likewise gray.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Forgetful, Disease, Insomniac. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Manfred Staurheim, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs


Hugh Weston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is dressed in earthy colors with a white and blue handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is greedy; and he wants revenge against orcs

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Enemies, Rich. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Hugh Weston, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs

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