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NPC Generator

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Advanced [show]


Wymar Thackeray, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. A gifted student he started as a Seamstress, but he got bored and became a Cartwright. He has achieved small success as a Cartwright.

Motivation: To settle down with his crush; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Guardian, Has a crush, Nature, Job. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Wymar Thackeray, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 4000 sp.


Social Check DCs


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright black hair and a scraggly beard. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He uses divination through singing.

History: Kyle was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Barrister like his mother before him.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Merton, Male Human Warlock 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Gunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the west. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Banker

Voice: French accent

Attributes [hide]

Gunter Roscoe, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 15 (+2)17 (+3)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Zircon (80 gp). Peridot (80 gp). Blue quartz (10 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He sports a long golden beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Tim began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the west; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Tim Middleton, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 8 (-1)8 (-1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 2400 sp. Tiger eye turquoise (12 gp).


Social Check DCs


Percival Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Marshal, his mother struggled to pay the bills. In his 16th year, his parents were killed by a gnolls raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Percival Carlyle, Male Human Monk 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 40 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs

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