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NPC Generator

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Advanced [show]


Miles Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Miles hails from a village terrorized by dire rats. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and doesn't want to be a farmer and was forced into it by his family

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Miles Compton, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 80 pp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with pastel pants. He is portly but not overly obese. He wears a colorful flower in his silver hair. He has hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raymond was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Extrovert. Bonds: Attractive, Family, Nature. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Raymond Gresham, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Orc, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 16000 cp. Zircon (20 gp). Coral (110 gp). Golden pearl (110 gp). Malachite (13 gp).


Social Check DCs


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Adventurer, Religious, Mentor, Military. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

John Hayhurst, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 5 (-3)15 (+2)
Skills Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Miles Richie, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His hair is short and red. His eyes are violet and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with painting.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Secretive. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Miles Richie, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Theobald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears an entirely tan suit with green socks and a vest with buckled shoes. He sports a long chestnut beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Theobald Brownrigg, Male Human Commoner 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled anklet (2000 gp).


Social Check DCs

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