Theodoric Mitchell, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sickle always slung over his shoulder. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. He has violet eyes and a black hat with a yellow feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Job. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1600 sp. 1 Simple lock. 1 Superior lock.
Wymar Woods, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: Gifted from a young age, Wymar studied abroad. His druidic abilities were realized during a raid on his village. He has never given up on his poetry dream.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Extrovert, Artistic, Gifted. Flaws: Ugly. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 39000 sp. Azurite (8 gp). Black opal (900 gp).
Trym Snowdon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Bookbinder does. He is an epitome of beauty. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: Trym was raised in a hard working conservative environment. A gifted student he started as a Blacksmith, but he got bored and became a Bookbinder. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to be a blacksmith again
Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 110 pp. Black pearl (900 gp). Blue quartz (4 gp). Obsidian (4 gp).
Hugh Marleigh, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Hugh studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted martial powers by his dying brother.
Motivation: To unite with his brother.
Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.
Adelard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a grey shirt with thin brown vertical stripes and grey pants, and his gloved hand is found clutching a shield. He keeps his black hair in a pixie cut. His eyes are amber and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.
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