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Advanced [show]


Odo Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His hair is red and curly. His thin eyebrows rest above his beady green eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Westcott, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills History +4, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large black jacket. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the right. He has gleaming, smiling hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

William Blakely, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Gunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, he is not a threatening figure. His silver hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Winthrop, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Good lock. 1 Good lock.


Social Check DCs


Hunter Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. His brown hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Born in the north to a Shoemaker, Hunter learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to be a mason again

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Military, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Hunter Yardley, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His blonde hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bookbinder job and began his own company from there.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Bonds: Family, Immigrant, Job, Enemies. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Alex Kelsey, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Iolite (50 gp). Jet (130 gp). Bloodstone (50 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs

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