Drogo Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his blonde hair in a flapper bob. He wears a mask on his face.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he is greedy
Ideals: Fighting, Athletic, Gifted, Extrovert. Bonds: Attractive. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 60000 cp. Rich purple corundum (700 gp). Black pearl (700 gp). Violet garnet (700 gp). Aquamarine (700 gp). Black opal (700 gp). Peridot (20 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Gladstone, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is unkempt and raggedy. His eyes are a pleasant blue.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Jocelyn hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to work out more often; and a deep hatred of gnolls
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Aldous Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and brown robe with the hood down. His chestnut hair is lengthy. He has several tiny aquamarine earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: To unite with his brother.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
William Blyth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has a long silver beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.
Motivation: He's attracted to the PC; and he loathes his own lifestyle
Ideals: Artistic, Fighting, Persistence. Flaws: Depressed. Bonds: Has a crush. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Arnold Wallace, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his black robe and has his rapier always slung over his shoulder. With bright auburn hair and a scraggly beard. His amber eyes peer out from beneath his small black hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
