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NPC Generator

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Advanced [show]


Richard Nash, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear black clothing when he does not wear armor. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Richard Nash, Male Human Monk 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 3 (-4)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Assassin. His black hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and to unite with his sister

Ideals: Opinionated. Flaws: Shy, PTSD. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Gerald Dalton, Male Human Rogue 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: Heward was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Bounty Hunter.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Religious. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Heward Winterbourne, Male Human Ranger 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Elton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a grey feathered hat and grey clothes. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep

Flaws: Insomniac, Disease, Greedy. Bonds: Rich, Mentor, Immigrant. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Lewis Elton, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Bernard was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted, Persistence. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Bernard Astley, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs

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