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NPC Generator

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Advanced [show]


Everard Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting black shirt and pants. His white hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Whispers

Attributes [hide]

Everard Harrington, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His auburn hair is smooth and relatively long. His violet eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Human compassion; and he wants to get laid

Ideals: Fighting. Flaws: Emotional, Racist. Bonds: Has a crush, Military. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Ernest Hale, Male Human Cleric 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Terran
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. Azurite (6 gp). Amethyst (50 gp).


Social Check DCs


Solomon Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy violet pantaloons and a black scarf. His hair is brown and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Solomon studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Extrovert, Gifted. Bonds: Adventurer, Rich. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Solomon Bradley, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)17 (+3) 17 (+3)8 (-1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 200 gp. Alexandrite (1500 gp). Coral (80 gp). Obsidian (15 gp). Brown-green garnet (80 gp).


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His golden hair is still thick. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Roofer, but he was a colossal failure. He has drifted from career to career and currently works as a Sage.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Military, Mentor, Slave. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Trym Abram, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his tan robe and has his flail always slung over his shoulder. His whole body is exceptionally muscular. His long golden hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Balimaar was born in the north. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Dumph, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 6000 sp.


Social Check DCs

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