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NPC Generator

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Advanced [show]


Percival Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: Percival was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To settle down with his crush; and wants to work out more often

Ideals: Athletic, Artistic, Philantrophist, Persistence. Bonds: Attractive. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Hamilton, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 sp.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a black cloak and cross-gartered blue stockings. He has a hunchback. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Poor. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Barton, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +5, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 40 pp.


Social Check DCs


Everard Charlton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Slave. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Everard Charlton, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Professionalism, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Trym Remington, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict, Fearful. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: German accent

Attributes [hide]

Drogo Huxley, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Violet garnet (1200 gp). Tourmaline (80 gp). 2 Antitoxin. 4 Smokesticks. 3 Thunderstones.


Social Check DCs

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