John Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has auburn hair. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, John studied abroad. After coming to the age of reason, John took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He's in love.
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear yellow pants and tee shirts, and a wedding ring on his left hand. His white hair is slicked back into a classic pompadour. His eyes are gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Addict. Bonds: In love, Military. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Richard Tyndall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His hair is white and curly. His amber eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Reynard Sydney, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He wears a small hat to hide his balding. His eyes are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 19 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Roger Quinton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered greatsword and tarnished halberd as well. His golden hair is thinning but still full. His amber eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 15000 sp.
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