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Advanced [show]


Chad Ryland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has a very tight haircut. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Chad Ryland, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Amber (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a very tight haircut. His green eyes peer out from beneath his small grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero

Ideals: Optimist, Justice. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Emsworth, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 4 (-3)17 (+3)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Cook

Voice: Stutters

Attributes [hide]

Shane Ramsey, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered hammer and tarnished ceremonial dagger as well. He wears his black hair down. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Barrister. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Lance Blakeley, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in brown turtlenecks beneath a tan coat with grey slacks. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Secretive. Bonds: Rich, Nature. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Diggory Clare, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs

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