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Advanced [show]


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Shipwright business at a young age. In his 14th year, his parents were killed by a drow raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 6 years.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Lewis Anderton, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 25000 sp.


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His chestnut hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Racist. Bonds: Family, Military. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Bernard Brandon, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses well, wearing white shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. His long white hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Yeardley, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2200 sp. Red spinel (40 gp). Blue sapphire (700 gp). 4 Antitoxin.


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large red jacket. He has silver hair. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Armorer, Gomory learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has achieved small success as a Armorer.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Gomory Clifton, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Finely wrought small gold bracelet (60 gp).


Social Check DCs


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Peter Yeardley, Male Human Sorcerer 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp. Carnelian (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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