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NPC Generator

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Advanced [show]


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick mother, and resented it. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Family. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Gomory Livingstone, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting red shirt and pants and is in decent physical shape. His golden hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Balimaar Barton, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple pastel line shooting up and back down. His white hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Passionate. Flaws: Lazy. Bonds: Religious. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Theodoric Roscoe, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and his gloved hand is found clutching a dagger. His red hair is singed and shortened. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Bricklayer, Frederick learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and to be a glassblower again

Flaws: Ugly, Insane, Shy. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Frederick Vance, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Bentley, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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