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Advanced [show]


Heward Beverly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Guardian. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Heward Beverly, Male Human Ranger 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Peridot (70 gp). Eye agate (10 gp). Amethyst (50 gp).


Social Check DCs


Patrick Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. With a patchy blonde beard and wild blonde hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. His necromantic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Wallace, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with blue slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. This blue eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Jacobs, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Hubert Blakely, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green tunic with red highlights, and long pastel pants that bunch up around his shoes. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Armorer like his father before him.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job, Religious. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Blakely, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in green turtlenecks beneath a tan coat with black slacks. His tied-back hair is auburn. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Godfrey Emsworth, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs

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