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Advanced [show]


Geoffrey Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Geoffrey was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and wants to work out more often

Ideals: Persistence, Athletic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Atherton, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Amethyst (150 gp). Aquamarine (1200 gp). Iolite (30 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Nicholas Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his white hair well, parting it to the left. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Enemies, Family. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Nicholas Tickle, Male Human Ranger 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His hair is short and blonde. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Gardener profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a gardener again

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Wymar Ryland, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alexandre Braxton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Insomniac, Impulsive, Disease, Antagonistic, Racist. Bonds: Rich. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Alexandre Braxton, Male Human Bard 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +2, Religion +7
Senses Passive Perception 9
Languages Common, Auran, Druidic, Sylvan, Draconic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has worked as a Tanner like his father before him.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Opinionated. Bonds: Poor, Attractive, Military, Slave. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Yardley, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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