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Advanced [show]


Heward Washington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He wears his golden hair up. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Spy. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Spy.

Motivation: Sabotage a competitor; and expand his business

Flaws: PTSD. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Heward Washington, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Eastoft, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Dyer. He wears his black hair down. He has gleaming, smiling violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Eastoft, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Kody Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan costume with the symbols of the four houses of cards on his torso. He wears his golden hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Military, Slave. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Kody Asheton, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Rolf Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a tight fitting grey shirt and pants. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Halsey, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Manfred Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Cartwright, Manfred learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Cartwright.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Insomniac, PTSD, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Manfred Vance, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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