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NPC Generator

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Advanced [show]


William Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. William was born on a far northern forest where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Immigrant. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

William Clayton, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp. Violet garnet (1300 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries a battered warhammer and tarnished whip as well. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Dyer, Roger learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Dyer job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Bonds: Job, Religious. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Roger Kent, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Heward Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He has wavy brown hair. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Insomniac, Ugly, Mundane. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Heward Blakely, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His chestnut hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Ploughman, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Theodoric was born on a far northern forest where he grew up under the tutelage of his father, an expert Sculptor. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Optimist. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Theodoric Richie, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 8000 sp.


Social Check DCs


Hubert Clinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His auburn hair is lengthy. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Adventurer.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Bonds: Military, Job. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Hubert Clinton, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Alexandrite (900 gp). 1 Alchemist’s fire.


Social Check DCs

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