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Advanced [show]


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports black clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. He has a dull look in his violet eyes.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Performer

Voice: American accent

Attributes [hide]

Hunter Marley, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 500 sp.


Social Check DCs


Henry Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His golden hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Henry hails from a village terrorized by brigands. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He doesn't get along with people that don't share his tastes; and he's in love

Ideals: Fighting, Impeccable, Gifted. Bonds: Has a crush, Enemies. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Henry Tickle, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 14000 cp. Rhodochrosite (5 gp). Chrysoberyl (150 gp).


Social Check DCs


Reynard Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves writing and to teach people writing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Brewer job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Optimist. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Reynard Kenley, Male Human Monk 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 79 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic, Disease. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Randal Ramsay, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a green suit. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his mother before him.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Religious, Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Roger Livingstone, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Red-brown spinel (110 gp). Moonstone (70 gp). Sardonyx (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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