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NPC Generator

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Advanced [show]


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, green, dusty cloak. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Roscoe, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Black pearl (800 gp). Jasper (60 gp). Pink pearl (140 gp). Jasper (60 gp).


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears light armors faded through time and improper care. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Depressed, Insomniac. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Shane Browning, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Gold and topaz bottle stopper cork (400 gp). Solid gold idol (700 gp).


Social Check DCs


Peter Colby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has styled his chestnut hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. A freak accident while working with his Shoemaker father left him crippled. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Colby, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Red garnet (60 gp). Chrysoberyl (60 gp). 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gilbert Winchester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. He wears his chestnut hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Flaws: Shy. Bonds: Family, Rich. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Gilbert Winchester, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears pastel cloth garments or leather armor. His head has been shaved. His eyes are hazel and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He became a Architect soon after.

Motivation: He has a crush on the local Engraver; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Job, Has a crush. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Camden, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Rhodochrosite (12 gp). Lapis lazuli (12 gp). 2 Thunderstones. 4 Holy water. 3 Antitoxin.


Social Check DCs

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