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NPC Generator

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Advanced [show]


Geoffrey Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Mayor, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Barber. He became a Barber soon after.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Mundane. Bonds: Immigrant, Poor, Job, Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Geoffrey Chester, Male Human Adept 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Star rose quartz (50 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he prefers to wear blue clothing when he does not wear armor. His long red hair is drawn into a two foot long braid. This gray eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Disease. Bonds: Family, Immigrant, Nature. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Barton, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. Violet garnet (600 gp). 4 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Shane Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is braided into rings. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Mentor, Family. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Shane Kensley, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30000 cp. Amethyst (50 gp). Aquamarine (600 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Cotton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky red painted plate armor. He wears his black hair up. His eyes are a pleasant violet.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Stylist, Hunter learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Flaws: Racist. Bonds: Job, Slave, Adventurer, Enemies. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Hunter Cotton, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, grey, dusty cloak. His blonde hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Raymond Wakefield, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 13000 cp.


Social Check DCs

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