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NPC Generator

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Advanced [show]


Bertram Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, green, dusty cloak. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Many drow want him driven away; and meet up once more with his childhood friend

Ideals: Professionalism, Joker. Bonds: Immigrant, Mentor, Adventurer, Enemies. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Gladstone, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. Moss agate (16 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is dressed in an above average manner, and his gloved hand is found clutching a sword. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He was born in a small mountains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Attractive, Military, Nature, Rich. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Wymar Everleigh, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. Chrysoprase (80 gp). Citrine (80 gp). Red-brown spinel (120 gp).


Social Check DCs


Roger Shirley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a black and violet handkerchief worn on his right side, and is pretty ugly. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Fletcher, Roger learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Fletcher.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Addict, Shy, Mundane. Bonds: Job, Military. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Roger Shirley, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 300 gp. Blue quartz (4 gp).


Social Check DCs


Dustin Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his golden hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Military. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Dustin Hastings, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gomory Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. His white hair is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Addict, Secretive. Bonds: Slave, Nature, Adventurer. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Gomory Blankley, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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