Trym Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light white in addition to tight pants. His white hair is still thick. His eyes are amber and catlike.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He also hits on women, regardless of circumstances.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's in love; and he wants nothing more than to rejoin the army
Flaws: Mundane. Bonds: Has a crush, Nature, Military. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Alexandrite (400 gp). Black pearl (400 gp). Malachite (11 gp). Banded agate (11 gp). Emerald (1200 gp). Golden pearl (130 gp).
Clerebold Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. Hematite (6 gp). White opal (1500 gp). Deep blue spinel (1100 gp).
Bernard Shelley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is slicked back into a classic pompadour. His eyes are hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a necromancer, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has drifted from career to career and currently works as a Dilettante.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Joker. Flaws: Insomniac. Bonds: Mentor, Job, Has a crush. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. Black star sapphire (1100 gp). Black star sapphire (1100 gp). Golden pearl (100 gp).
Anthony Chatham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears baggy black pantaloons and a tan scarf. His right leg appears badly burned and disfigured. His chestnut hair is cut short. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Lance Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin green vertical stripes and tan pants. He is physically well-built. He wears a colorful flower in his black hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A powerful wizard made him what he is. In his 16th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor
Bonds: Attractive, Job, Has a crush, Mentor, Enemies. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Banded agate (15 gp). Banded agate (15 gp). Alexandrite (200 gp). 1 Masterwork Thieves’ tools.
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