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NPC Generator

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Advanced [show]


Arnold Perry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black painted combat armor at almost all times. With a patchy golden beard and wild golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Many goblins want him driven away; and revenge

Flaws: Addict, Antagonistic. Bonds: Enemies, Poor. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Perry, Male Human Warrior 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 5 (-3)11 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Percival Walpole, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear tan clothing when he does not wear armor. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: Eccentric and domineering, Percival will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and to reunite with his absent mother

Ideals: Extrovert, Justice. Bonds: Rich, Family, Has a crush. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Percival Walpole, Male Human Druid 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1400 gp. Gold dragon comb with red garnet eye (1800 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs


Dean Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Wesley, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 7000 sp. Violet garnet (800 gp). Amber (50 gp).


Social Check DCs


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean pastel cloak covering his clean studded leather. He is bald on top and has large white tufts of hair around his ears. He has several tiny amethyst earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Ugly, Depressed, Disease. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Thomas Clapham, Male Human Wizard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. His chestnut hair is cut short with large spiked bangs in the front. He has gray eyes and a pastel hat with a red feather.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Lewis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lewis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lewis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, PTSD. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Lewis Tewksbury, Male Human Wizard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 4000 sp.


Social Check DCs

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