Don Langdon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt, and he perpetually has his axe ready. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and human compassion
Ideals: Fighting, Joker, Optimist. Flaws: Racist. Bonds: Poor. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Don Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His deerstalker hat is riddled with cuts and holes. He has blue eyes and a brown hat with a black feather.
Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast desert. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Has a crush, Nature. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a pastel suit, yellow shirt, and blue tie. His long brown hair reaches down to his waist. He has several tiny jet earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. He struck the Sailor job and began his own company from there.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Philantrophist, Optimist. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Ridley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and very short. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Ideals: Impeccable. Bonds: Attractive, Family, Slave, Immigrant. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp. White pearl (70 gp). Pink pearl (70 gp). Rock crystal (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Merton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Shepherd. His hair is white and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Job, Poor. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
