Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Ploughman. His wide-brimmed hat is riddled with cuts and holes. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.
History: He got into the Ploughman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Kyle Barlow, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Flaws: Terse. Bonds: Attractive, Poor, In love, Mentor. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 2 Acid flasks. 4 Antitoxin.
Solomon Hadlee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gifted student he started as a Roofer, but he got bored and became a Shepherd. He now owns his own business.
Motivation: Many giants want him driven away; and further expansion of business
Ideals: Logical. Bonds: Job, Religious, Enemies. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Hunter Churchill, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: Hunter was born the youngest of three triplets. In his 16th year, his parents were killed by a brigands raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Some 4 years later his spouse died after the birth of his son. Heartbroken, Hunter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Bonds: Attractive, In love, Enemies, Family. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2000 cp. 4 Alchemist’s fire. 4 Thunderstones.
Reynard Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He keeps his long brown hair kept up in a rat tail. He has a dull look in his gray eyes.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Reynard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Gifted, Logical. Flaws: Shy, Insane. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Elven, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
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