Geoffrey Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky blue painted plate armor. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: To protect his home; and an old rival family wants him found
Flaws: Disease. Bonds: Attractive, Family, Guardian. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Pink pearl (110 gp). Jasper (50 gp). Rock crystal (50 gp). Malachite (13 gp).
Ralf Kimberly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and very short. He has gleaming, smiling blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.
History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Rock crystal (30 gp). Blue quartz (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Guy Enfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a violet costume with the symbols of magic on his torso. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: To unite with his brother; and an old rival family wants him found
Flaws: Shy. Bonds: Military, Rich, Job, Family. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gerald Hartford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Crown-heir, his father struggled to pay the bills. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He has achieved small success as a Sellsword.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Flaws: Sensitive, Disease. Bonds: Attractive, Job, Poor. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Clerebold Sheldon, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow shirt with thin brown vertical stripes and grey pants. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.
History: Clerebold was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
