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NPC Generator

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Advanced [show]


Gerald Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a blue suit. He wears his brown hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Shy, Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Gerald Hadlee, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 33000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Brixton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. He keeps his long red hair kept up in a rat tail. His eyes are brown and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful, Disease. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Alex Brixton, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)4 (-3) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Lance Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length brown hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Lance Peyton, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. Golden yellow topaz (200 gp). Eye agate (11 gp).


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white pants and tee shirts. His auburn hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Justice. Flaws: Hedonist. Bonds: Religious, Adventurer, In love. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Peter Winthrop, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. He has styled his brown hair well, parting it to the left. His fierce gray eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Enemies, Nature, Job. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Theobald Heiser, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 8 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)18 (+4) 17 (+3)10 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: Golden yellow topaz (200 gp). Obsidian (6 gp). Deep green spinel (90 gp). Rhodochrosite (6 gp).


Social Check DCs

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