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Advanced [show]


Wymar Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His hair is greying and his face has many wrinkles. He has brown eyes and a blue hat with a tan feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Disciplined, Logical. Bonds: Rich, Has a crush. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Wymar Tickle, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Miller does. He has done his best to style his red hair to look like a famous performer. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He became a Miller soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Justice. Bonds: Job, Slave, Nature. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Guy Addington, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Ralf Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a shortbow. He wears his black hair down. His fierce violet eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: Ralf was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has worked as a Guard like his father before him.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Religious, Job, Immigrant, Enemies. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Hayden, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)5 (-3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 cp. Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (1200 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Conrad Huckabee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His long blonde hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Huckabee, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. Alexandrite (1100 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a white low-cut shirt, and a broad hat upon his head, and carries bows. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Gifted, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Nicholas Shelly, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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