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NPC Generator

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Advanced [show]


Everard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He carries a battered longbow and tarnished longsword as well. He wears a colorful flower in his red hair. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Jacobs, Male Human Monk 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Robert Myerscough, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 cp.


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Enemies. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Lance Blakeley, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Chad Hampton, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His chestnut hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Hampton, Male Human Ranger 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kody Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Bradly, Male Human Wizard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs

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