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Advanced [show]


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up greatsword and armor he uses now. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Bonds: Rich, Military, Nature, Family. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Norman Hailey, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Solomon Quinton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. His long auburn hair is drawn into a two foot long braid. His eyes are amber.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He worked as a nervous Mason and found it very stressful. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To be a Banker again; and further expansion of business

Ideals: Artistic. Flaws: Forgetful. Bonds: Immigrant, Mentor, Job. Occupation: Mason

Voice: German accent

Attributes [hide]

Solomon Quinton, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is silver and curly. He has amber eyes and a brown hat with a yellow feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Gifted from a young age, Trym studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Walpole, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30 pp. 1 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Hunter Fulton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Hunter Fulton, Male Human Barbarian 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills History +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin pastel vertical stripes and black pants, and sports empty pouches on his belt. He wears his white hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats.

Ideals: Joker, Opinionated. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Simon Royston, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Nature +2, Sleight of Hand -1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: Just what you see.


Social Check DCs

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