Lance Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple violet robe with grey stripes complete with hood. His hair is brown and curly. His fierce brown eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 2 Alchemist’s fire.
Conrad Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: Conrad was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Mayor.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Flaws: Shy, Ugly, Disease. Bonds: Rich, Job. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 7000 cp. Freshwater pearl (12 gp). Iolite (80 gp).
Bernard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue Stetson hat and blue clothes. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and he feels kind of lost in life
Ideals: Athletic, Pacifist, Logical. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Wymar Livingstone, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 60000 cp. Pink pearl (40 gp). Citrine (80 gp). Aquamarine (500 gp).
Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with red pants. He is portly but not overly obese. His silver hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Shy, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!