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Anselm Thackeray, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His blonde hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Slave Trader, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Nature, Rich. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Anselm Thackeray, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Deep blue spinel (1600 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.


Social Check DCs


Anthony Upton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. With a patchy red beard and wild red hair. He has several tiny amethyst earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. Some 8 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, In love. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Anthony Upton, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black armored body suit, with a simple green line shooting up and back down. His whole body is exceptionally muscular. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Rich. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Gerald Allerton, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Violet garnet (200 gp). 1 Banded mail.


Social Check DCs


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Jocelyn was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insane. Bonds: Attractive, In love. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Digby, Male Human Druid 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a club on his belt. He has a long blonde beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Poor. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Randal Wellington, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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