Norman Willoughby, Male Human [Permalink]
Personal [hide]
Description: This western man is renowned for his bright red suits and hats. His clothes are grease stained in places. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 7 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Godfrey Dayton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Godfrey hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Passionate, Entrepeneur, Athletic. Bonds: Job, Enemies. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Miles Kendal, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is wracked by social anxiety; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor, Nature. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Blue star sapphire (1200 gp). Freshwater pearl (10 gp). Eye agate (10 gp). White opal (1200 gp). 1 Minor magic item.
Solomon Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light violet in addition to tight pants, and sports empty pouches on his belt. His chestnut hair is singed and shortened. He has amber eyes and a violet hat with a black feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Retire the richest man in the east; and to find somewhere to settle down
Ideals: Professionalism, Artistic, Entrepeneur. Flaws: Ugly, Shy, Mundane. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ernest Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of whips on his belt, each one with a ruby on the hilt. He has a brown handlebar mustache and slicked back brown hair. His thin eyebrows rest above his beady blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.
History: Ernest was born the youngest of three triplets. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: To unite with his brother.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Druidic, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2900 sp. Moonstone (70 gp). Moss agate (12 gp).
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