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Hubert Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on his left hand. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Baker, but he got bored and became a Banker. He inherited the family business which he has now maintained for 3 years.

Motivation: To end his boredom; and expand his business

Flaws: Selfish, Mundane. Bonds: In love, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Hubert Snowdon, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Smoky quartz (50 gp). Alexandrite (600 gp). Onyx (50 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Adam Royal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Royal, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His red hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To be a Carter again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Shane Browning, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has moderate length golden hair. This brown eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy, Depressed. Bonds: Poor, Military, Nature. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Anselm Staurheim, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow cloak and cross-gartered green stockings. He wears his black hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Hunter, who enjoyed hunting, Manfred was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and he is greedy

Flaws: Insomniac. Bonds: Attractive, Rich, Nature, Family. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Manfred Anderton, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)5 (-3)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 300 gp. 1 Silver holy symbol. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs

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