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Advanced [show]


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a black collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. He sports a flattop hair cut. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Opinionated, Justice, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Heiser, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His red hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Slave, Mentor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

John Davenport, Male Human Monk 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 1 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Star rose quartz (20 gp). Alexandrite (500 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He keeps his red hair in a pixie cut. He has gleaming, smiling amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Bounty Hunter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He became a Bounty Hunter soon after.

Motivation: Revenge; and he is unsatisfied with his job

Flaws: Disease, Hedonist. Bonds: Attractive, Job, Enemies. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Jacobs, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His hair is red, silky, and of moderate length. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Sherwood, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Buckler. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear flannel. His hair is chestnut and very short. His green unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small island village. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Nature, Enemies. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Carlton, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Pink pearl (100 gp). Onyx (60 gp). Sardonyx (60 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs

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