William Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He has styled his white hair well, parting it to the left. He has a dull look in his violet eyes.
Personality: Calm and collected, he is a well trained Seamstress. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a bricklayer again
Flaws: Ugly. Bonds: Job, Religious, Mentor, Immigrant. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 40000 sp. 1 Minor magic item.
Gerald Yorke, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has auburn hair. He has gleaming, smiling amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently the stress of being a Gardener has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp.
Justin Ashton, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Fearful, Antagonistic. Bonds: Poor, Slave. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Abyssal, Celestial
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
Possessions: 1000 sp.
Trey Livingstone, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is dressed in an above average manner. He keeps his golden hair in a flapper bob. This gray eyed westerner is not easily forgotten.
Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Impeccable, Artistic. Bonds: Attractive, Religious, Family. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Reynard Dudley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with yellow pants, and he perpetually has his shortspear ready. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted arcane powers by his dying brother.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Fighting, Gifted. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 40000 cp.
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