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Advanced [show]


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish silver hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Tailor like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Merton, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean green cloak covering his clean studded leather. His blonde hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Yeardley, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 8 (-1)15 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Richard Colby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Military, Nature. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Richard Colby, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 30000 cp. Coral (130 gp). White pearl (130 gp).


Social Check DCs


Ernest York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Sage. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Optimist, Fighting. Bonds: Attractive, Job, Religious. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Ernest York, Male Human Warlock 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20000 sp. Alexandrite (200 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Raymond Compton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Attractive, Family, Poor, In love. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Compton, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 18 (+4)10 (+0)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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