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NPC Generator

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Advanced [show]


Simon Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Gifted. Bonds: Adventurer, Immigrant. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Clapham, Male Human Warrior 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. His tied-back hair is chestnut. He has brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Miner profession.

History: Tim hails from a village terrorized by drow. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Tim Marlee, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)7 (-2) 16 (+3)16 (+3)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 45000 sp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His white hair is thinning but still full. His eyes are violet and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Lance hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Revenge; and he wants revenge against drow

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Lance Marlee, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Solomon Churchill, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. He wears his brown hair up. His eyes are violet and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Body Guard.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Churchill, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)6 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Trym Gyula, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and curly. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Gyula, Male Human Monk 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs

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