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NPC Generator

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Advanced [show]


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Slave. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Charles Ansley, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)4 (-3)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver pearl (40 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Heward hails from a village terrorized by brigands. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic. Flaws: Insane, Antagonistic, Selfish. Bonds: Enemies. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Heward Upton, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 3 Alchemist’s fire.


Social Check DCs


Gomory Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. He has brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Religious, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Gomory Skelton, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)7 (-2) 13 (+1)10 (+0)
Skills History +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Ernest Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Alby, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short. His eyes are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Bernard Barclay, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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