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NPC Generator

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Advanced [show]


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with violet colored cloaks and clothing. With a patchy blonde beard and wild blonde hair. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Disease, Antagonistic, Secretive, Mundane, Racist. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Ansley, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His chestnut hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He became a Ploughman soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Springfield, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His blonde hair is singed and shortened. His eyes are violet and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 3 years old his parents immigrated from the north. Richard was born on a far northern desert where he grew up under the tutelage of his father, an expert Mason. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Richard Barton, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Richard Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Richard studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Richard Prescott, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Amethyst (50 gp). Moss agate (8 gp). Star rose quartz (80 gp). Hematite (8 gp).


Social Check DCs


Gunter Gresham, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Sculptor profession.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and to end his boredom

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Nature, Has a crush. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Gunter Gresham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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