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NPC Generator

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Advanced [show]


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Carpenter business at a young age. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Pacifist, Gifted. Bonds: Job, Has a crush, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Henry Carlyle, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2200 sp.


Social Check DCs


Norman Reed, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Norman Reed, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is dressed in earthy colors with a tan and green handkerchief worn on his right side. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Tim Wellington, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Obsidian (13 gp). Rhodochrosite (13 gp). Zircon (60 gp). Red garnet (50 gp). 4 Acid flasks. 3 Thunderstones. 4 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Arnold Budd, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. He keeps his blonde hair in a pixie cut. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Disciplined, Philantrophist. Bonds: Rich, In love, Military, Job. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Arnold Budd, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His head has been shaved. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Charles Jacobs, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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