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NPC Generator

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Advanced [show]


Miles Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Addict, Shy, Fearful. Bonds: Immigrant. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Miles Whitby, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rhodochrosite (6 gp). Fire opal (1200 gp). Rock crystal (40 gp).


Social Check DCs


Ralf Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his spear always slung over his shoulder. He has a long silver beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Born in the west to a Detective, Ralf learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Detective.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Job, Rich. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Garfield, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Justin Preston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green pants and tee shirts. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Justin was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and revenge

Ideals: Extrovert, Persistence. Bonds: Guardian, Job, Enemies. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Preston, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. Moonstone (80 gp). Red-brown spinel (50 gp). Black opal (900 gp). 1 Half-Plate.


Social Check DCs


Randal Cromwell, Male Human [Permalink]

Personal [hide]

Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Mentor, Immigrant. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Randal Cromwell, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 2 Antitoxin. 4 Thunderstones. 2 Antitoxin.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries longbows. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

John Brandon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs

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