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NPC Generator

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Advanced [show]


Jocelyn Conway, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Ugly. Bonds: Nature. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Jocelyn Conway, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 6000 cp.


Social Check DCs


Hugh Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Insane. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Hugh Tewksbury, Male Human Sorcerer 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 6000 sp. Sardonyx (60 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Secretive, Depressed. Bonds: Poor, Nature, Adventurer. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Wallace, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Azurite (14 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Nicholas Clapham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He has dyed his greying white hair a little too much giving a sharp white color. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Persistence. Flaws: Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Nicholas Clapham, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Beggar does. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist, Fighting. Bonds: Job. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Don Bradshaw, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Blue quartz (11 gp).


Social Check DCs

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