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NPC Generator

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Advanced [show]


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer, Job. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Raymond Snowdon, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Onyx (40 gp). Deep blue spinel (400 gp). Emerald (900 gp).


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a black coat over a tan low-cut shirt, and a deerstalker hat upon his head. His red hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Depressed, Disease, Insomniac. Bonds: Military. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Gunter Benson, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is red and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Fortune-teller profession.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Trym Eastaughffe, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Miles Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He sports a long silver beard, and similarly colored long hair. His violet eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Born in the west to a Shipwright, Miles learned a great deal about his mother's area of expertise. He worked as a nervous Shipwright and found it very stressful. He has achieved small success as a Shipwright.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Miles Clinton, Male Human Fighter 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 500 gp. Blue quartz (11 gp).


Social Check DCs


Conrad Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears yellow trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: In love, Immigrant, Adventurer, Guardian. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Conrad Birkenhead, Male Human Cleric 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp. Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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