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Advanced [show]


Theodoric Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He wears his auburn hair up. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: In love. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Theodoric Palomarez, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit, and carries hand crossbows. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Simon Marley, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)5 (-3) 10 (+0)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Theodoric Snape, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Fletcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He now owns his own business.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Theodoric Snape, Male Human Aristocrat 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (1800 gp). Silver chalice with lapis lazuli gems (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Heiser, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has a hunchback. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Debt. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

John Brandon, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs

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