Kody Clive, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His tied-back hair is white. He has amber eyes.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After months of barely getting by, Kody managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Poor. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. 4 Tanglefoot bags. 2 Antitoxin. 3 Thunderstones.
Theodoric Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears professional attire. His chestnut hair and beard is wavy and long. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Mentor. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (30 gp). Black opal (800 gp).
Randal Westcott, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars, and a wedding ring on his right hand. He has moderate length black hair. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Flaws: Antagonistic, Lazy, Mundane. Bonds: In love, Family. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Robert Nash, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long golden beard with little hanging trinkets. His eyes are brown and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: To unite with his sister.
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Chrysoprase (30 gp). Amber (140 gp).
Reynard Kinsley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and his gloved hand is found clutching a trident. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He takes great joy in being the best Fletcher in town.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Entrepeneur. Bonds: Job, Immigrant. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
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