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Advanced [show]


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His brown hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Fortune-teller business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Miles Wakefield, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Rich. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

William Barney, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: An old rival family wants him found; and he is greedy

Flaws: Ugly, Shy, Addict. Bonds: Rich, Family. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Hayhurst, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Freshwater pearl (15 gp). Malachite (15 gp).


Social Check DCs


Roland Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Performer and found it very stressful. He has achieved small success as a Performer.

Motivation: A deep hatred of goblins; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Poor, Job, Enemies. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Anderton, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Carnelian (50 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a grey scarf. His long black hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Cory hails from a village terrorized by goblins. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's repulsed by the PC; and a deep hatred of goblins

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Enemies. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Cory Vance, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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