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NPC Generator

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Advanced [show]


John Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Masseuse business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

John Carlton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)5 (-3)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. His silver hair is heavily combed to the left. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Military, Has a crush. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Kyle Moreno, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Black star sapphire (1600 gp).


Social Check DCs


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and very short. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Frederick was raised in a hard working conservative environment. After coming to the age of reason, Frederick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Map Maker like his father before him.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Joker, Gifted. Bonds: Rich, Slave, Job. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Coombs, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Performance +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bradley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His silver hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Anselm studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Anselm Bradley, Male Human Adept 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A silver and pearl hairclip (50 gp). Old masterpiece painting (400 gp). Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Lance was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He struck the Detective job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Slave, Job. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Lance Tindall, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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