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NPC Generator

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Advanced [show]


Godfrey Beverly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Godfrey was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Godfrey Beverly, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Aquamarine (200 gp).


Social Check DCs


Shane Sutton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Shane Sutton, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Don Branson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. His hair is white, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Flaws: Impulsive, Disease. Bonds: Slave, Attractive, Adventurer. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Don Branson, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics +0, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1400 sp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Manfred Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a white armored body suit, with a simple violet line shooting up and back down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, his parents were killed by a gnolls raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away.

Ideals: Gifted. Bonds: Job, Mentor, Enemies. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Manfred Eastaughffe, Male Human Barbarian 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Bloodstone (50 gp). Alexandrite (200 gp). Blue star sapphire (1300 gp). Obsidian (5 gp).


Social Check DCs


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is black and curly. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trey was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Disciplined, Persistence, Impeccable. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Trey Winterbourne, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 16 (+3)16 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 70 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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