Wymar Kent, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an entirely green suit with white socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His brown hair is still thick. His hazel unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Justice. Flaws: Disease, Mundane. Bonds: Slave, Military. Occupation: Bookbinder
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 40000 cp. Citrine (50 gp). Violet garnet (1200 gp). Rock crystal (50 gp). Moonstone (50 gp).
Bertram Addington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair has been sun bleached extensively. His gray eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. Deep green spinel (150 gp). 4 Holy water. 1 Everburning torch.
Miles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his long brown hair kept up in a rat tail. His eyes are likewise amber.
Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Immigrant, Family. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Brown-green garnet (70 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Wesley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries a battered morningstar and tarnished crossbow as well. He has silver hair. His eyes are brown and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. In his 11th year, his parents were killed by a drow raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Artistic. Flaws: Disease, Ugly. Bonds: Enemies. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 24000 sp. 1 Minor magic item.
Hugh Westbrook, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: Eccentric and domineering, Hugh will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant, In love. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
